dojo/_base/_loader/loader_debug.js

  • Provides:

    • dojo
  • dojo.provide

    • type
      Function
    • parameters:
      • resourceName: (typeof )
    • source: [view]
       var dbgQueue = dojo["_xdDebugQueue"];
       if(dbgQueue && dbgQueue.length > 0 && resourceName == dbgQueue["currentResourceName"]){
        //Set a timeout so the module can be executed into existence. Normally the
        //dojo.provide call in a module is the first line. Don't want to risk attaching
        //another script tag until the current one finishes executing.
        if(dojo.isAIR){
         window.setTimeout(function(){dojo._xdDebugFileLoaded(resourceName);}, 1);
        }else{
         window.setTimeout(dojo._scopeName + "._xdDebugFileLoaded('" + resourceName + "')", 1);
        }
       }


       return dojo.nonDebugProvide.apply(dojo, arguments);
    • chains:
      • dojo.nonDebugProvide: (call)
    • summary
  • dojo._xdDebugFileLoaded

    • type
      Function
    • parameters:
      • resourceName: (typeof )
    • source: [view]
       if(!dojo._xdDebugScopeChecked){
        //If using a scoped dojo, we need to expose dojo as a real global
        //for the debugAtAllCosts stuff to work.
        if(dojo._scopeName != "dojo"){
         window.dojo = window[dojo.config.scopeMap[0][1]];
         window.dijit = window[dojo.config.scopeMap[1][1]];
         window.dojox = window[dojo.config.scopeMap[2][1]];
        }


        dojo._xdDebugScopeChecked = true;
       }

       
       var dbgQueue = dojo._xdDebugQueue;

       
       if(resourceName && resourceName == dbgQueue.currentResourceName){
        dbgQueue.shift();
       }


       if(dbgQueue.length == 0){
        //Check for more modules that need debug loading.
        //dojo._xdWatchInFlight will add more things to the debug
        //queue if they just recently loaded but it was not detected
        //between the dojo._xdWatchInFlight intervals.
        dojo._xdWatchInFlight();
       }


       if(dbgQueue.length == 0){
        dbgQueue.currentResourceName = null;


        //Make sure nothing else is in flight.
        //If something is still in flight, then it still
        //needs to be added to debug queue after it loads.
        for(var param in dojo._xdInFlight){
         if(dojo._xdInFlight[param] === true){
          return;
         }
        }


        dojo._xdNotifyLoaded();
       }else{
        if(resourceName == dbgQueue.currentResourceName){
         dbgQueue.currentResourceName = dbgQueue[0].resourceName;
         var element = document.createElement("script");
         element.type = "text/javascript";
         element.src = dbgQueue[0].resourcePath;
         document.getElementsByTagName("head")[0].appendChild(element);
        }
       }
    • summary
  • dojo.nonDebugProvide

    • summary
  • dojo

    • type
      Object
    • summary